Board index Simulación Aérea DCS: World DCS: World News

DCS: World News

Post Fri Mar 11, 2016 12:30 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
Nuevo DCS: 1.5.3 Beta update 1 ... stcount=16
DCS changelog

DCS World
Campaign panel. Fw 190 campaign will be presented in the campaign panel
The campaign will have progress if it is in the directory for multilanguage campaigns
Options panel. Error when "Make HTML" button pressed fixed
US pilots 3D models on the Kuznetsov deck are removed
Multi monitor viewport looks OK even if GUI is setup using custom coordinates
Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
MP. Bug resulting to loss when server occupied a slot is fixed
Stinger and Igla manpads will shoot
Missing georgian Stinger manpad is restored
Bug with wingman Ka-50 (AI) can't start engine at first try is fixed
Battlefield Commanders menu will be available even if CA is not installed
Fixed crash with use scroll bar "Max launch range" after the destruction of the unit
AI S-3B Tanker will take off correctly
Obsolete P-37 radar model deleted from Caucasus
Removed duplicate missions of Belsimtek modules
Encyclopedia corrections

DCS MiG-15bis
DGMK current and desired course logic corrected
ARK frequency scale corrected
Slightly increased loads at subsonic and transonic speeds

DCS Fw 190 D-9
Water-methanol mix added to old default missions
Added MW/B4 weight to aircraft total weight

DCS Bf 109 K-4
Artificial horizon cage ring operation corrected
Added combined wheel brakes axis command
Added default snap views
Synced radiator flaps in MP games between player and his net phantom
Added MW/B4 weight to aircraft total weight
Jettisoned canopy will appear in cockpit after repair

Missing Parking Brake handle is restored
Input presets updated
Wrong behavior of several 3-pos switches is corrected
Fixed Accelerometer issues
F-86: accelerometer label "stores"
F-86: Throttle Grip clicable and animation, windshield anti-icing lever
F-86: switches sound, parking brake
F-86: fine-tuned stall and spin dynamics.
F-86: clicable and input for Rotating Grip on throttle
F-86: ARN-6 "CW" mode
F-86: axis commands in input, normal trim switch clicable fixed
Speed brake airflow sound

F-15C. Misplaced aircraft centreline symbol on HUD is corrected
MiG-29. Added G/AoA limit sounds
Su-25. Corrected position for the Mode Switch

DCS Hawk T1 by VEAO
Autostart and Autostop commands now working

Added radar antenna elevation axis.
Added network argument for pilot visor and internal AB glow
Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)
Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
Added engine RPM governing and afterburner random fluctuations due to engine damage
Added Afterburner malfunction if engine health less than 75%.
Modified default UnitPayloads to use Matra Missiles.
Modified Aero effects due to nose damage
Modified Aero effects due to damage not linear anymore (square root of damage)
Fixed controls indicator.
Fixed TDC axis not working.
Fixed TDC bug making it immobile when a target is locked.
Fixed TACAN mode switch to multi-position instead of axis.
Fixed strobe lights.
Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
Fixed logic for aux intake doors.
Fix for engine thrust point from engine instead of from aircraft CG
Fix for bingo giving incorrect warning and default of 1200kg.
Tuning for negative G behavior of slow speed FBW mode.
Tuning for tolerance for engine flameout.
More aerodynamic tuning at extreme envelope
Gear and brake behavior tuning
Various performance tuning
Updated the user manual (radar section).
Updated Radar Screen
Gear using common rate limiter now
Improvements the braking moment to prevent loss of control down the runway
Initial parachute in external model
Initial parachute control and aerodynamic modeling
Parachute dynamic/random movement
Possible fix for damage elements regaining health during flight
Fix for fuel dump losing fuel in internal tank
Fix for fuel cutoff still allowing afterburner to work
Added parachute commands and clickable for lever
Add radar elevation and azimuth control
Add radar antenna stabilization
Add new type of engine shutdown button keybind
Update and rework ECS oxygen systems
Update autopilot pitch control dynamics
Fix FBW side acceleration terms
Fix roll/heading trim control in autopilot
Fix bug with default.lua slats keybinds
Fix minor FBW test lights bug
Fix autopilot using true MSL, not uses indicated altitude
Fix fuel dump incorrectly showing in fuel rate indicator
Fix (Caucus -> Caucasus...this is what happens around voting season) mission names
Fix radar contact movement in PPI mode
Fix minor bugfixes

PPI target acquiring on net client fixed
Alternative turret control mode has almost invisible cursor in IR vision mode
Alternative control mode reset on mission exit has been fixed
Fixed crash when player uses "G" command
IR-view inside cabin will not inherit state from previous mission
More news to the front

Post Sun Mar 13, 2016 4:29 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
Noticia de Wags, con la proxima salida del Oculus Rift y el Vive HTC, ED ya dispone de los kits de prensa del CV1 (oculus) y el vive (HTC), por lo que están trabajando en la integración dentro de DCS: World. Ademas, la semana pasada, integraron el puntero laser, para que interactue con los controles de la cabina (botones, palancas, etc). Se espera mas noticias al respecto en el futuro. ... ost2709652
Dear all,

As both the Rift and Vive near release, we continue improving VR support. We have both CV1 and Vive Pre kits and we are doing our best to create a great VR experience in DCS.

Last week in fact we added the "laser pointer" mouse to interact with cockpits. When the pointer is over a cockpit interaction element, it will turn green. We also greatly improved the presentation of the menu UI to make it look nicer and more readable. We are also now using Rift release code 1.XX.

There are still a few areas we want to improve, but overall, I think y'all will will have a great time with it. We see VR as seastate change for seated simulation. I do all my DCS "fun time" in VR now. Be it Rift or Vive, both will provide a very immersive experience.

More news to the front

Post Mon Mar 14, 2016 12:42 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
DCS: World 1.5.3 Update disponible ... stcount=16
DCS goes to public with upper changelog. ... stcount=15
More news to the front

Post Fri Mar 18, 2016 1:10 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
DCS: World 1.5.3 Update 2 (Beta) disponible: ... stcount=17
DCS 1.5.3 Update 2 today

A-10C BFT Campaign will be available

DCS World
Game will be able re-save older mission files correctly
MP. Double ejecting of net-phantom pilot is eliminated

Mach number indicator needle smooth movement
Tooltips corrected
Input commands of sight ranging corrected
G-LIMIT LIGHT indicator corrected

DCS MiG-15bis
Mach number indicator needle smooth movement
Added padlock

DCS Ka-50
The overcast clouds will not be rendered in ABRIS

Autostart/Autostop sequences added
ES and CN localization updates, mainly regarding autostart/autostop sequences
Fixed pilot body drawing and helmet animation
Rear pilot’s head is now visible from cockpit view
Front pilot left arm (throttle animation) added in outside view
Several 3D and textures corrections in cockpit instruments (altimeter needle, etc)
New interface background picture added
Cockpit reflections improved
Encyclopedia improvements
Fixed pedals adjustment
Several mission updates
Right battery behavior fixed
Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights)
More news to the front

Post Fri Mar 18, 2016 2:37 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
Newsletter 18 Marzo 2016, Salida de la campaña del A-10C Entrenamineto de vuelo basico. ... stcount=22


Release of A-10C: Basic Flight Training (BFT) Campaign
The A-10C Basic Flight Training Qualification campaign puts you in the cockpit of the A-10C Warthog, and it will test your ability to fly the aircraft successfully. Based on real world qualification requirements, you will fly 12 performance check rides to execute against pre-defined performance objectives. If successful, you will earn a “Qualified” rating and proceed to the next performance objective.


You will be rated on the following areas, and these results will form your final rating:
General knowledge, airmanship, and safety.
Pre-takeoff and takeoff.
Navigation and maneuvers.
Approach and landing.
Communications and task prioritization.
The campaign covers a number of key areas that include Start-Up and Shutdown, Takeoffs and Landings, Traffic Patterns, Basic and Advanced and Aerobatic Maneuvers,Emergencies, Formation Flying, and Instrument Flight Plan Navigation.

There are over 2,300 voiceovers and over 170 pages of briefing material. This includes the A-10C Amplified Checklist, Maps, Diagrams, and Mission Data cards.

Purchase from: ... campaigns/

Trailer video:

DCS: A-10C Warthog Bundle Deals
With the release of the A-10C: BFT campaign, we are offering a bundle deal that includes both DCS: A-10C Warthog and the A-10C: BFT campaign for $44.99 USD.
A second bundle we are offering is DCS: A-10C Warthog with the DCS: NEVADA Test and Training Range map for $59.99.


These bundle deals will start on 18 March 2016 at 1500 GMT and last until 21 March at 0900 GMT.

Purchase DCS: A-10C Warthog from: ... c_warthog/

Purchase DCS: NEVADA Test and Training Range map from: ... r_terrain/

DCS World 1.5.3 Update 2
Also on 18 March 2016, we will release the second update to version 1.5.3 of DCS World. Please note 1.5.3 Update 2 is the support for the new A-10C: BFT campaign.

Changelog: ... stcount=17

Have a Warthog weekend!
The Eagle Dynamics Team
More news to the front

Post Fri Mar 25, 2016 4:04 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
Newsletter 25 de marzo. Nuevas rebajas y packs, y update de desarrollo, se habla de la versión 2.5 (1.5 + 2.0 Unificado), que tendrá la capacidad de agregar nuevos mapas. Ademas, incluirá un nuevo mapa del caucaso mejorado, Nuevas y mejores explosiones y nubes, codigo multiplayer mejorado, nueva hieba procedural y clutter del terreno.

Ademas de la 2.5, se continua trabajando en el mapa de Hormuz, Normandia, F/A-18C Hornet y el Spitfire Mk IX, Y una cuestión muy importante, se puede añadir un navegador Garmil G430 a algunos aparatos ¿Tal vez los primeros indicios del sector civil en DCS: W?. Se continua mejorando Combined Arms. Nuevos añadidos a NTTR Nevada, nuevas campañas, Los portaviones Kutnesov y Nimitz, Actualizaciones a los aparatos de Flaming Clift 3, nuevos efectos y mas mejoras comentadas en newsletter previos. Se habla que el Oculus VR y el Vive ya están en el horizonte. Y un motor de cosas mas que todavia están en el tintero.

Por ultimo, nuevos objetos 3D en desarrollo. ... stcount=21

Easter Weekend Flash Sale

Happy Easter weekend everyone! In celebration of the holiday, we are happy to announce a 30% off Flash Sale on all DCS modules except DCS: NEVADA Test and Training Range and DCS: L-39 Albatros! If you however live in the Eurasian Economic Union (Russia, Armenia, Belarus, Kazakhstan, and Kyrgyzstan), save up to 50% on all modules except DCS: NTTR, DCS: L-39, DCS: Hawk, DCS: C-101, DCS: MiG-21bis using bonus points.

This flash sale will start on 25 March 2016 at 1500 GMT and last until 28 March 2016 at 0900 GMT.



New Bundle Deals

For the Easter Weekend, we are offering the following new 50% off bundle deals:
DCS: A-10C Warthog + A-10C: Basic Flight Training Campaign for $29.99 USD.
DCS: A-10C Warthog + A-10C: 16-2 Red Flag Campaign for $29.99 USD.
DCS: A-10C Warthog + The Enemy Within Campaign for $29.99 USD.
F-15C for DCS World + Su-27 for DCS World + DCS: NEVADA Test and Training Range map for
$59.99 USD.


Special offers:

DCS World Update

Our current focus is on the merger of DCS World 1.5 with DCS World 2.0. This version, termed DCS world 2.5, will return us to a unified DCS version with the new graphics engine and be capable of supporting multiple maps. In addition to these features, we also plan to include an improved Caucasus map, new and improved explosions and clouds, improved network code, and the new procedural grass and ground clutter.

In parallel with DCS World 2.5, we continue to make progress on the DCS: Strait of Hormuz map, DCS: Normandy map, DCS: F/A-18C Hornet, DCS: Spitfire IX, the option to add a Garmin GNS 430 navigation device that can be installed on various aircraft, continued improvements to Combined Arms, new additions to the DCS: NEVADA Test and Training Range map, new campaigns, Kuznetsov and Nimitz-class aircraft carriers, Flaming Cliffs 3 aircraft updates, new effects, and other efforts mentioned in previous newsletters.

With both the consumer Rift and Vive Virtual Reality (VR) systems on the near horizon, we are also improving the DCS VR experience which includes better cockpit interaction, user interface, and performance.

We have a LOT on our plate right now, but as each effort reaches maturity, we will provide more information.

Some updated 3D models of weapon today:


More news to the front

Post Wed Mar 30, 2016 5:47 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
Tercer trailer de Baltic Dragon de la campaña del Mirage 2000C
More news to the front

Post Fri Apr 01, 2016 3:13 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
1 de abril Newsletter, Release final del F-86F Sabre y pack descuento del F-86F + NTTR, Mig-15Bis + NTTR ... stcount=22


Final Release of DCS: F-86F Sabre

Belsimtek and The Fighter Collection are pleased to announce that DCS: F-86F Sabre has left beta and updated to release status today. Although the module is now feature complete, we will of course continue to tune the aircraft and fix any bugs that may arise.

Purchase from: ... les/sabre/

DCS: F-86F Sabre is a highly realistic simulation of the legendary American single-seat fighter jet F-86 Sabre, developed by North American Aviation. With more than 9,800 airframes of all versions built, the “Sabrejet” is the most-produced U.S. jet fighter in history. The aircraft took part in air-to-air combat, strike missions and surveillance. In addition to these roles, the F-86F Sabre was also used as a target drone and as a test bed for systems and weaponry. The aircraft became known to the public as the “MiG Killer” during the Korean War in the early 1950s. The F-86 was supplied to more than 30 countries and stayed in operational service until the early 1970’s. The different versions of the Sabre scored more than 900 aerial combat victories – more than any other jet fighter! The F-86F-35, the model simulated in DCS: F-86F Sabre, belongs to one of the latest series of the “F” modifications, and carries the sophisticated A-4 gunsight. Its armament includes six 12.7-mm M3 Browning machine guns, up to two 500-pound AN-M64 or 750-pound M117 bombs, up to 16 5” HVAR rockets and two GAR-8 air-to-air missiles.


Since July 2014, when the Open Beta version of DCS: F-86F Sabre was offered for download, Belsimtek has undertaken great efforts to further improve the module. Since then, DCS: F-86F has received numerous improvements and is now much closer to the real F-86F-35! Our thanks go out to the enthusiasts – fans of this aircraft, who were directly involved in parts of the development process –, Belsimtek was able to take the DCS: F-86F Sabre to a whole new level. In particular, a lot of research went into recreating the original cockpit and associated systems to be much more accurate. In addition, a highly detailed 360+ page flight manual and nine training missions (the English missions will all receive voice-overs in the near future) are included. The flight dynamics were further developed and tuned so that now even advanced and critical regimes such as stall and spin are fully realistic. Using the original full technical documentation of the real F-86F Sabre during the development process, it was possible for the engine model and the flight dynamics to reach a very high level of accordance with the real flight characteristics of the aircraft.

The installation package includes both a quickstart and a full flight manual, in-game training missions in English and Russian language, and single combat missions. The quickstart manual enables the player to quickly learn basic procedures like take-off, landing and weapon usage without the need to delve deep into the full flight manual from the beginning.

Key Features of DCS: F-86F Sabre:
Unmatched flight physics that allow you to truly feel what it's like to fly this legend of the Korean War
Highly detailed, six-degrees-of-freedom (6 DOF) cockpit
Interact with cockpit controls with your mouse and other input devices
Accurate F-86F Sabre model, country markings, and weapons
Detailed modelling of the F-86F Sabre instruments, weapons, engine, radios, fuel, oxygen and electrical systems
Battle DCS: MiG-15bis in single and multiplayer games

Weekend Bundle Deals

This weekend we have a couple of bundle deals that include the DCS: NEVADA Test and Training Range map with both the F-86F and its nemesis the MiG-15bis.


DCS: F-86F Sabre + DCS: NEVADA Test and Training range map for $75.00 USD
DCS: MiG-15bis + DCS: NEVADA Test and Training range map for $75.00 USD ... al_offers/

Have a wonderful Sabre weekend,
Eagle Dynamics
More news to the front

Post Fri Apr 01, 2016 3:42 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
DCS: World 1.5.3 Beta Update 3 disponible ... stcount=18
DCS 1.5.3 Update 3 in the Open Beta today.

DCS World
Spanish names added for the airfields
Corrected gun strafing of AI for some cases
Corrected of AI group ship attack

DCS Ka-50
Damaging the right side will not always causes both hydros to fail.

Corrected input of speedbrakes in Game Mode (Easy Avionics)
Added M-117 bombs
Control stick gun trigger will have two-stage
Added corrected flight manuals EN and RU
Added training missions
Landing gear emergency implemented

DCS Hawk by VEAO
Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024)

Engine failure trigger corrected

Fixed bug that cause server crash when client takes Stinger SAM
More news to the front

Post Fri Apr 08, 2016 3:28 pm
Silver_Dragon User avatar
Expert Member
Expert Member

Posts: 578
Location: Arafo, Tenerife, Canary Islands
Newsletter, 8 de Abril ... stcount=23

DCS: Bf 109 K-4 Kurfürst

We are now preparing to release the final version of DCS: Bf 109 K-4 Kurfürst. Over the last several weeks, we have been reviewing all user feedback and addressing a numbers of bugs and areas that require refinement. The creation of interactive training missions is also underway which includes all the normal procedures for engine start, taxiing, takeoff, landing and combat employment.

We have also opened a Bf 109 K-4 skin contest that you can read about here: Bf 109 K-4 skins contest


During the course of the competition, a number of interesting skins (including the skin variants of the aircraft captured by the Allies), have been created by you, the users. Well done!

DCS: Spitfire LF Mk.IX

Adjustment to the flight model of the Spitfire LF Mk.IX aircraft continue. As of late, most of our testing and refinements have focused on airframe, engine and propeller parameters in references to actual tests of the World War II aircraft at our disposal at The Fighter Collection.


The flight tests carried out in the DCS World have shown that the Spitfire LF Mk.IX is a very easy and predictable aircraft to fly. An accurately implemented pneumatic system of the aircraft used for the brake and flap systems is particularly interesting. Earlier DCS World War II aircraft have not used such a system. Pilots of the DCS: Spitfire LF Mk.IX will be able to feel all the peculiarities of the pneumatics while taxiing and landing the aircraft.

DCS: Normandy 1944 Map


Development of the specially created "DCS: Normandy 1944" map for DCS World War II continues its development at a fast pace. Currently, the main effort is focused on airfields with different types of surfaces (a first for DCS World). For example: we are implementing SMT (Square Mesh Tracks) surfaces, which were widely used by the Allies for temporary airfields in Normandy following the landings. We are also developing the possibility to place airfields on the map using the Mission Editor (another first for DCS World).

Belsimtek News

After the successful, final release of the DSC: F-86 Sabre and DSC: MiG-15bis modules, the Belsimtek team is now focused on bringing DSC: F-5E Tiger II to Early Access within the next month. In the meantime, Belsimtek continues to edit the F-86F Sabre English manual and prepare DCS: Mi-8MTV2 for its final release.

DCS: F-5E Tiger II Progress Update

The external model is complete and includes several well-known color schemes.
The 3D cockpit is complete.
All aircraft systems are accurately simulated in high detail.
A new engine compressor model has been implemented based on accurate blade load calculations. The new model provides a very accurate simulation of compressor guiding unit functionality and an expanded range of engine operation modes (high and low compressor stalls and compressor operating in windmill mode).
The radar, optical sight, jettison system, gun use, launching of air-to-air missiles, air-to-ground rocket use, and flare and chaff countermeasures are integrated into the model and the aircraft's Weapon Control System (WCS). All the above-mentioned items are now operating as described in F-5E operations manuals.
The Professional Flight Model (PFM): operational range of altitude and airspeed, acceleration with various payloads and G loads (in sustained turns and at maximum angles-of-attack) are tuned based on available data of the flight dynamics of the real aircraft; the model behavior at critical angles-of-attack (stalling) and post-stall behavior (post-stall gyrations and spins) now match descriptions of the real aircraft.
Flight manual in Russian has been written.


In order to present this module in for Early Access, several items will be in development during the Early Access period:
Adjustments to the operation of certain aircraft systems (for example: adjustment to pump capacity, hydraulic fluid mass-flow rates, electric grid loads, etc.)
Translation the flight manual to English. We take into account our mistakes during the development of previous modules.
Creation of the Quick Start manuals for both Russian and in English, based on the complete flight manuals.


DCS Bonus Spectacular

Here is your chance! Starting 8 April at 1500 GMT time and lasting until 11 April at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%!

Visit our e-shop for Modules, Campaigns and Maps
More news to the front


Return to DCS: World